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[ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games.
Is it possible to implement a new spell in the spellbook (or modify one of the old, unnecessary ones) that would prevent creatures from flying? For example, a basic magic spell would make a flying creature walk half the distance, an advanced spell would prevent it from flying altogether, and an expert spell would be cast on all flying creatures, preventing them from flying?
In Heroes of Might and Magic IV, this is called "immobilize." But in general, these are ideas for In the Wake of Gods.