Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Since the conversation has turned to me, I feel obliged to say a few words about my experience playing online. I got internet access six months ago. Before that, I only played at 200% in my own sandbox, where my father, with an important look on his face, would collect chests and other useful things, and building the capitol on the 2nd week was considered a panacea. By pure chance, the first site I stumbled upon was WT. I registered, played a couple of games, and watched the streams... Then I began to be wildly surprised by the questions from people I invited to play regarding which week I take Dragon Utopia... Well, I used to take them on the 4th week, but they tell me that one should take them on the 2nd at the very least :smile07: I realized something was off here... I started watching streams... Everything became clear... I play WT more often, so I believe that half of the players in SOD play better than I do, especially since I mostly play Jebus Cross in WT, and it's a completely different story here... I am playing the beginner tournament here only because I truly am a novice in online play on SOD, and besides, playing the tournament is actually interesting... P.S. If Dubrovin and I were playing a game by tournament rules, if he hadn't given me auto on 112, I would have lost... P.P.S. Go ahead and remove me from the tournament if you want; for me, it would be an achievement just to get out of the group (as a sign of stability):cool: