Skip to content
User Avatar
#78
Auto-translated
Oelm
23.06.2011 Oelm (Blue, Swamp, Tazar, Tazar) def Tag (Red, Valeska, Valeska) 2SM4d(3), 136

It generated slow roads, which are usually more beneficial for Castle, but I decided to give it a try, especially since the starting army had full stacks and a developed 2nd level. 22 lizards straight to the gremlins, took the GG crypt, 4 heroes on dragonflies. Next turn, moved the army into the swamp to take the crypt, looking for wood along the way (out of a Wt side habit, I took the gold bonus :( m). Tazar ran around the pillar, as the army was searching for resources and gold. On day 114, I reached the adjacent grass respawn; Tazar was given Offense and offered water — I didn't refuse. It was already clear I'd build a primitive setup: Wyverns + Basilisks in the Stronghold + a Gnoll Hut. I took a Castle secondary hero; on day 117, I set up at the stables. Painted two external dwellings of Gnolls and one of Dragonflies with the horsies, but never found the wood mine.

On day 121, I bought a spell book — lucky break, got Bless, not bad at all. I headed through the pillar to break into the main area. The horsie scouted and spotted a native secondary hero off-road, along with a Dragon Utopia. I decided to go there with Tazar, since the army was too weak for treasure zone, and the path to the secondary went through two Naga Banks and a Hive. On day 122, I broke in — not enough gold for buying out; I took 105 regular Gnolls, 42 Lizards, 4 Wyverns, and Dragonflies. Checked — Naga Bank for 15. Took it, incidentally getting a morale boost from a full stack that for some reason preferred to kill a Wyvern, leaving the Gnolls intact. With the gold, I upgraded them and took another third-tier Naga Bank — easier now, didn't spend mana. That same turn, I entered the Hive and got 6 Wyverns. Meanwhile, the horsies with the Castle army were collecting chests and crypts on the grass. I fought my way to the secondary; along the way, a Dwarf Dwelling for 15. I brought up a group of Dragonflies and Grand Basilisks; with Tazar's Tactics and Expert Water, contact wasn't scary. I painted a Gorgon external dwelling and built them in my home town; by the end of the week, I finally reached the swamp secondary. Immediately built the Mage Guild and restored mana. Now I farm gold with everyone not busy in chains, and trade fully: 220 Gnolls. On day 132, I brought all the meat and upgraded units; Tazar took a Pandora's Box guarded by 100 Griffins — got 20 Basilisks, but no time left to upgrade them. On day 133, a third-tier Dragon Utopia fell, with losses of Basilisks; I got a Fire spell book, an Earth spell book, and a 4-4 Cap. Could have been better. Now I build the upgrade for the cows and head for the opponent.

On day 136, Tazar took the main Castle; after 7 heroes and Town Portal, I moved the entire army to the main swamp, where Valeska appeared, and with a horsie mage, I attacked — 200 Gnolls, 15 Gorgons, 10 Monarchs, 38 Lizards, and bees settled it.

Thanks.

Thanks for the game, it was tough but fun)
At the start, I saw a Monastery and Stables and decided to play; the passage to the secondary (also Castle) was blocked by Griffins. I broke through with the loss of a few Archers, which I upgraded on day 111. Then came the slow spread across my respawn (which wasn't particularly large) and scouting the secondary's terrain with horsies. I saw two treasure zones: one on sand and one on swamp. I didn't go out early; there was a significant gold shortfall.
I didn't build cavalry, relying on Monks instead, which turned out to be a mistake...

I lost due to my own inexperience, but the game was still very enjoyable)
Many thanks to the opponent for the game and for the brief explanation of my mistakes)
Нет ничего глупее БЕЗМЕРНОГО оптимизма (Э.М.Ремарк)

Statistics

Welcome our newest member: leyu