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Confirmed. On 117 I figured out that the long exit to the center runs into the opponent. I thought they would finish me off here on 121, but apparently it wasn't worth chaining. I returned the first week's army through a teleporter without breaking through the guards; I had to leave the hero behind. I placed GM2 and with the word went to my town to collect pandoras, which I had revealed quite a bit. In the first one with 40+ gr bulls, all water (Halon didn't have the skill yet), in the second one air: but what to do with that without an army. Also, mysticism was still basic; I ran around without mana and couldn't level up the healer. There was nothing to build an army with; my own - mages in the castle, GM4 didn't give resurrection, and there was nothing to rebuild with. The rest of the boxes had some junk, not a single one for experience. On 131 I jumped into the swamp treasure zone to collect pandoras; out of 5, only one for experience, but I did level up mysticism from the guards. I went into the Dragon Utopia straight with gremlins, because the army was: 5 nagas, 8 wyverns, and the rest from week three with rebuilding 1-4 in the castle on the first - a single unit with sword +12. From the lookout I revealed 2 more Dragon Utopias below and a piece of treasure zone with 3 Dragon Fly Hives above: Solmyr with eagle eye was only level 6, so I went for the wyverns, which turned out to be straight to Aeris's place for a visit. Against my "armada", 10 angels looked amusing. I took out the pits with chain lightning so the opponent would rage less, and bought myself off. Then in a couple of days I jumped to the Dragon Utopias, looked at their contents, and surrendered.