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Mafia: general discussions.

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And here is the most "complete" setting of all the rest. Despite this, it still requires a lot of editing, like the others. There is no description yet, but the essence is as follows: the action takes place on one of the planets once colonized by humans, which was later dubbed a prison of nations and a cosmic hell. There is only one city on the planet, where life becomes worse and worse every day, and very few can afford to fly away from here. The poor and most of the aliens (due to the contemptuous attitude toward them) live in the lower city, where a rebellion against the government led by Ironfist is currently brewing. In the upper city, the president of a large corporation dies, and his young daughter takes his place; she harbors more hatred for all aliens than anyone else. On this basis, a three-way conflict erupts.

Roles (changed very often):
City.
1. Governor.
A representative of the local authority, harsh but fair. The only one among his predecessors to advocate for equality and against racism, which led to many criminal gangs in the lower city gaining undue influence.
Special: double vote.
Race: human.

Upper city resident.
2. Patrolman.
A police officer performing regular rounds of the city.
Ability: Protects a chosen player.
Race: human.
Upper city resident.

3. Reanimator.
Like his colleague, he patrols the city, providing medical aid to victims or punishing lawbreakers.
Ability: kills the attacker of a chosen target (does not save the chosen player from death).
Ability 2: resurrects a chosen player.
Race: alien.
Upper city resident.

4. Inspector.
Having arrived by order of the high government, the Inspector monitors compliance with established requirements and writes reports to management. Although this is a mere formality, as no one cares about this planet.
Special: Has her own robot bodyguard; 50% chance to survive an attack and 50% chance to kill the attacker.
Race: human.
Upper city resident.

5. Orphan.
A boy left without parents, forced to wander the city and beg to survive.
Ability: Walks and begs, often stumbling upon crimes committed in the city. If a murder is committed against a chosen player (regardless of whether it was successful or saved by a doctor/protector) - learns the name of the killer.
Race: human.
Lower city resident.

6. Freelancer.
A former military man who sometimes works as an assassin and bodyguard.
Ability: Murder.
Special: 50% chance to survive if someone tries to kill him.
Race: human.
Lower city resident.

7. Hunter.
One of the few representatives of the local wild tribe living in the city, engaged in hunting wild animals. When necessary, he can apply his skills against humans as well.
Ability: Block.
Race: alien.
Lower city resident.

8. Scout.
A government employee engaged in information gathering.
Ability: Learns race.
Race: alien.
Lower city resident.

9. Thief.
Sneaks into other people's houses looking for something to profit from.
Ability: Learns where a player lives.
Race: human.
Lower city resident.


Corporation.
1. President.
Having inherited power over the corporation from her deceased father, this painfully greedy young woman with racist beliefs immediately set her goal to seize power over the city in order to drive all aliens into the lower city and turn them into slaves.
Race: human.
Upper city resident.

2. Observer.
Secretly guards their target and kills everyone who tries to harm them.
Ability: Protects a chosen player, kills the attacker.
Race: human
Upper city resident.

3. Black Widow.
The corporation's killer specializing in explosives.
Ability: Mines a building; the first person to visit the player (or if the player themselves returns/goes to perform an ability) - dies.
Ability: Murder
Race: human.
Upper city resident.

4. Assassin.
The corporation's assassin, gathering information about their future victims.
Ability: Information gathering - learns the affiliation and race of a player.
Ability: Murder.
Race: human.
Lower city resident.


Ironfist's Gang.
1. Ironfist
The gang leader who, like the corporation president, pursues the goal of seizing power; however, he is indifferent to the race of his associates or which social strata they come from, so the vast majority of his gang members are aliens from the lower city.
Ability: Murder.
Special: receives a double vote if the governor dies
Race: human
Lower city resident.

2. Cleaner
Performs the work of "cleaning" the masses opposing the gang.
Ability: Lead Cloud - 50% chance to kill a chosen player and 20% chance for all who came this night (calculated separately for each)
Race: alien
Lower city resident.

3. Juggernaut
One of the most dangerous members of the group, known for killing the chosen player no matter what.
Ability: Murder
Special: 50% chance to survive if someone tries to kill him; kills the chosen player even when he himself has already been "killed".
Race: alien.
Lower city resident.

4. Daredevil.
A seeker of trouble who joined the gang for the purpose of shooting at someone.
Ability: Murder
Special: ignores protection
Race: alien
lower city resident.


Maniac.
Called the Inquisitor by many, this alien arrived in the city with the goal of eradicating all lust and cruelty of this city (a pimple on the face of the planet), meaning to plunge it into chaos and destroy it.
Ability: Murder.
Special: can choose to apply the properties of one of the roles to himself (specials, kill method), each no more than once.
Race: alien.
Lower city resident.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - Лестер