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ОMEGAStatistics
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#4522
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I agree with Lock about the cities in the fifth installment. While it might be visually appealing to look at them from the outside, it's difficult to distinguish which of Haven's structures is responsible for what (not to mention that the stables, apparently, are also a tall tower with a racetrack on the roof, so the horses are probably very comfortable, and they probably use a crane to lift them up there). In other cities, the situation was only slightly better. Yes, in previous installments of Heroes, there was also a button to hire everyone, and often no one clicked on the buildings except at the very beginning of the game, and yet, I always enjoyed taking a look inside the city and seeing that it was a City. But what will be in the sixth installment is not great, if only because on the map, even if everything that has been built is displayed, there will still only be functional buildings, but remember any of the previous installments, the city also had houses of ordinary citizens (or graves with corpses for the undead), there were roads, rivers, and functional buildings were integrated into them. And here, the city will consist of unit barracks, a market, a capitol, and maybe a couple more buildings, cool, right?
Age of wonders, Warcraft 3 TFT (undead).
Lol? Where are the kappas there? Give me proof of where they were. And in the meantime, here, read this - click here. So far, kappas have only been in two games, of the ones I know - in one, and even then, in RO, it's completely different - .