Task 1 of round 1 of the tournament on the website
http://www.HeroesWorld.ru.
For the game, you need Heroes of Might and Magic TE version 1.03 or higher.
The starting save file should be placed in the "games" folder, and the map and its script in the "maps" folder.
The game must be played within 30 days from the starting save.
The goal of the game is to destroy all computer-controlled heroes and capture all the castles on the map!
If you fail to do so, send the save file on day 30, and your result will be evaluated not based on the time spent, but on the number of castles captured.
Starting save files have been sent via email to those who expressed interest in participating.
If you have not received the starting set, you can download it here:
http://www.heroesleague.ru/show/1309/TF6_set.rar (it is named TF6_start.GM1 in the archive). Or write to me at
[email protected].
Send the final save file (made on the 2nd day of the 2nd month) to the tournament coordinator at
[email protected] no later than 12 hours (Moscow time) on January 12, 2006. Save files should be named as follows: your nickname, the tournament name (heroesV_2006_1), and the round number t1, for example, natasha_heroesV_2006_1_t1.
Please rename the main hero in the final save file with your nickname, do not dismiss the heroes that were used, and briefly describe the tactics you used during the game.
Carefully study the manual for TE 1.03.
The following can significantly help you in completing the map:
1. The ability to summon the desired hero: Ctrl + Shift + h
2. Hero classes – provide an increase in primary stats, spells, etc.
3. Monster experience gain – increases their attack, defense, health, and speed stats.
These are the main ones, but there are more!
Features of the Four Corners (HL) map.
1. Tents, when visited, give heroes experience, and for each subsequent tent, the hero receives 1000 more experience than for the previous one. Under the green tent, experience is given once to each hero who visits it; the red tent only works the first time a player visits it, but all of the player's heroes receive experience! That is, if a player enters the red tent with a hero who has previously visited three other tents, all of the player's heroes will receive 4000 experience, and if they enter as a "newcomer," they will all receive only 1000. The blue tent works the same way as the red one, but only once per game. That is, only the first player to reach it receives the bonus. To find out how many tents a hero has visited, click on their portrait in the hero list while holding down the Alt key.
2. The Beacon works similarly. When the owner changes, the hero who places their flag on it receives the Admiral's Hat (which will instantly disappear if the Beacon is captured by the enemy). The player who owns the Beacon can use water teleporters (the teleport locations on the map are surrounded by buoys)*. Also, events located around the Beacon do not affect their heroes (they take away the remaining turn for others). Events located in the dungeon behind the two-way teleporters take away the remaining turn from all heroes.
3. Garrisons are filled with troops on the first day according to the races of the players. Of course, you cannot remove them from there. :)
4. The player who conquers the underground city receives a prize: one of their chosen heroes is given the Boots of Speed. To do this, click on the picture depicting the Conflux (to the left of the city name - 'Hot Spot') on the city screen while holding down the Ctrl key. The second important function of this city is that only its owner can use the two-way teleporters.
5. For each visit to the sacrificial altar, the priest requires 3000 coins. Also, using a one-way teleporter costs a thousand, and in this case, no question is even asked; the money is simply taken, and that's it (for speed :)).
Note: In the first round, it is allowed to hire dismissed heroes!!! The reason is that otherwise, it would be too difficult to check the save files, and it would not give a significant advantage – the costs are still there! This will be strictly prohibited in arena battles on SOD.
P.S. You cannot play on WOG! Install TE on it!
If you do not have WOG, but only SOD, you can play, but you will not be able to use the new features of TE or the features of the map.
It's up to you!