Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
The probability of finding a Chupacabra and having a higher power stat is much higher than the probability of gaining a significant advantage in magic. In the times when Chupacabras were still used in Tournament Edition, they appeared in about 70% of late-game matches (week 3 and later), sometimes on both sides.
Moreover, there are many ways to compensate for a magic advantage – resistance, artifacts that provide resistance, antimagic, tactics like mass haste/mass slow, hit-and-run tactics, berserk (preventing a turn), and so on. In the end, you can even bypass the buffs and build up your own magic.
Again, the opponent may make tactical mistakes in battle if you have a power advantage and they have a magic advantage. In general, in asymmetrical positions and battles, the probability of error is higher, and skill allows you to pull off even losing positions.
And what can Taza with a Chupacabra use to fight... troops are still harder to gather than magic or stats. And the battle there is much more straightforward.
This is precisely why the Chupacabra was removed from Tournament Edition and Versus Tournament.