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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
On Jebus Cross, for example, everything turns out too one-sided, and focusing on magic is completely pointless. In 2 out of 3 cases, they won't let you use it, and either way you level a warrior, and either way you equip artifacts only for combat. And in any prolonged game on another template, the same thing happens. And as for the fact that Tazar against a mage is not worth it, that's nonsense. Especially since he will also have his own magic. And nobody has canceled antimagic. Another thing is that everything in the Cove is tied to earth.. You start thinking :)
Show your true face when losing. Make sure it`s not ugly.