Saves were erased—wrote this from memory
reached the center in week 1, but couldn't get through to the village there; went to the far computers, took a dungeon on 121, 2 min control nearby and followed the path to the computer's village, leaving the center for later, but on 125-126 Damacon burst in, swallowed the Dragon Utopia and cut me off from the capital:) At home, I was building a tower hoping to get Town Portal and return home, but fortunately, Damacon didn't reach the capital by 131 (although a mage with chain mail was waiting for him there), but I wouldn't have managed without growth. In the end, Damacon TPed home, and I did the same on 127; after spending the night at 2 necro-horse caches, I finally took the village at the start of the third week, where there was a Dragon Utopia with the fire book and wings. Started own heavy grinding, got DD in Mage Guild only on the 4th try; by FB I had 41 gr. horses, nearly 50 vivs, about 20 ghost dragons, several angels, which allowed me to conduct FB quite easily against Damacon, who still hadn't found DD
Thanks for the game!
Started normally, but on 131 I did something stupid—didn't take the starting from Ivor, even though Damacon was reaching it. Felt sorry for the caps, and more importantly, thought that growth doesn't really matter anymore, and with a simple Town Portal it would be hard to get back out of there later to the central village with the Dragon Utopia that I took like a noob. In time pressure, I failed to notice that this village is located exactly under the Rampart and you can enter it via a simple TP if you move slightly to the side. A turn later, it turned out that the growth from the starting was Ivor's main army; he practically had no other :eek: . Then I tried to pin Ivor near the Dragon Utopia in an off-road treasure zone, but he got КО there, and on top of that, a noob in prison with fire—he escaped. In general, I failed to realize the initiative and it became a chase through treasure zones, where Ivor had the advantage with DD. And I underestimated the theme with the necro-village and caches of horses and dragons; it would have been desirable to take it on the third week, although getting there without control would have been a bit difficult.
Thanks for the game.