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Dark champions of Necropolis.

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Ment

In my humble opinion, that’s a lot.



You are right.
Although I meant “up to 190-200,” in the sense that this is the maximum limit.

By the way, yesterday I compared the HP of different units at level 7. Archangels have something around 220. Red Dragons have 245. Lava Golem Dragons have 275. Plus, dragons attack at a range of 2 cells, and, for example, Cyclops cover an entire square in front of them, and many units have very interesting skills on top of that.
I understand that there is a price difference, which more or less balances all this, but 150 and 160 HP for the top units of Necropolis looks meager against all this, given the set of skills they have now.


Added 3 minutes later
Ment
In general, we need to make a 2nd version of the mod, where only the models are changed, because there may be many people who do not want to change the balance.

I completely agree. :smile20: