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Good game. The inventory is a bit confusing at first, but you quickly get used to it. The characters are very, very charismatic.
I played as a female hero. As a result, Ashley died, and there was a romantic scene with Alistair. He, by the way, seemed like the blandest character in the group. It's a shame that Garrus isn't romanceable in the first part.
As for the other companions... When Rex turned to me and called me "sweetheart," I realized who I would always take with me in the team. And I did, and I didn't even kill him on Virmire because he's adorable. I liked Garrus a little less, but his voice in my version is very beautiful. I looked at Liara with suspicion (she was trying to flirt with me!), but as a character, I liked her. Tali won me over from the first minute with her cheerful voice, which was accompanied by three-fingered hands, strangely bent legs, and a stylish suit. Ashley made a strong impression as a very courageous and decisive character with a bright personality; I felt sorry for her to tears.
I wouldn't call the plot the most original – another alien arrives who wants to destroy the world, and the protagonist saves the world from this alien. However, the presentation and delivery of the plot are quite good, and the cutscenes are simply excellent.
What didn't I like? The lack of proper melee combat. No, hiding behind cover and shooting enemies is fun, but I'm more used to taking a trusty sword and simply turning enemies into neatly sliced enemies. However, by the middle of the first part, I had almost come to terms with this.
The monotony of the side quests is killing me. The planets differ only in the texture of the surface, the bases differ only in the arrangement of boxes, the Thresher Maws, those bastards, appear at the most inappropriate moment in the most inappropriate place, and it's hard to kill them on the first try. But it's fun to drive around in the "Mako."