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It should be made so that the tent heals a monster for 100% on expert difficulty. I think it's worth taking the skill for this purpose.
Let it cast Cure along with regular healing on expert difficulty, removing all negative spells, and give it 250 health, like a ballista – it would be a good counter to gunners.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.