I am against the Inferno patch in its current form because there is no need to strengthen a good castle even further.
So, what is the main problem with Inferno? Why are its game statistics normal, but it is almost always excluded? At the CIS Championship, they only allowed them to play in one match. Even the overpowered Swamp faction was given 3 matches, but Inferno got none. Only the Tower has fewer, but thankfully, everyone understands that something needs to be changed there. But the public's blindness regarding Inferno genuinely surprises me.
The whole problem is that Inferno is the most variable castle. If we translate this into terms of unit damage, then most castles have damage in the range of 3-6, while Inferno has 1-8. That's why people don't choose it for themselves so that they don't get a 1, and they don't let their opponent choose it so that they don't get an 8.
This problem needs to be solved from both sides – by increasing the minimum damage and decreasing the maximum damage.
The Inferno patch solves the problem of increasing the minimum damage. It reduces the risk of getting a bad roll and allows you to play with less variable starting heroes than Marik.
The task of reducing the maximum damage is solved by removing the 25% bonus for specialists; now, Marik's goats will not be such an overpowered unit.
That is, these things need to be implemented simultaneously, not separately. If you reduce the bonus and don't implement the patch, who will want to play with such a weak castle?
Therefore, I say that the Inferno patch is non-negotiable; it is needed, and that's it. Just believe me that it will be better for Heroes. All sorts of learning curves, armor, and other things do not have such a strong influence on the balance of castles; you can experiment with them.
This dragging out of the Inferno patch has been going on for 2 years, and for some reason, people don't understand the obvious pattern – when there is no patch, Inferno is almost never used (neither chosen nor banned), but when there is a patch, it is played often and willingly. It is even a mystery to me why they don't see this. Perhaps there is something psychological about it, a legacy from SoD, where Inferno does not exist, so who cares.