I have some questions: what about simultaneous turns and anti-cheat? Will they be finalized?
Simultaneous turns are a key feature of WT that influenced my switch from SoD to WT. Some bugs need to be fixed, such as buying identical heroes, incorrect calculation of bonuses from specialists, changing the appearance of native castles, and the bank. Also, if the simultaneous turn function worked flawlessly, it would be possible to play, for example, 2 vs. 2 with normal limits.
The number of games in club tournaments could increase significantly by adding objectivity to the results, because in the tournament, only 27 games were played. In general, determining the winner based on that is simply ridiculous.
I am confident that if simultaneous turns work perfectly, many will be grateful for it.