Skip to content

Savage grin

User Avatar
#14
Auto-translated
I'm not too worried about not getting into that Rampart; it's just closer to the Dungeon gate. But the important thing is that it changes the course of the game, and everything doesn't go as you planned. After all, once freed, Red gathers resources and artifacts. What if he entered the Dungeon before the human player? What if he found the Grail?
Cain, could you elaborate: how much did Red develop in your game? Did he enter the Dungeon? Was it difficult to defeat him?
We need to exhaust the topic of the guard.
1. I have four editors installed: SoD, WoG, Complete Collection, and Autonomous WoG. I just checked: in all of them, by default, the guard's duration is not set unless you click that damn checkbox! It's frustrating when they make me look like an idiot in front of the whole world! :(
2. The guard is a double-edged sword: it prevents passage from either side. Even if it's not necessary for the human player to enter this Rampart, the map author should keep this in mind. And if you remove the guard and take away Red's spellbooks, the effect will be the same.
3. For those whose Red doesn't die on the first day, as in my case, please answer: in which version of the game did you play this map? Including you, samatron? I'm playing in SoD 3.0 from "Buki." Could it be that the AI acts differently in them? Then the reason for the inconsistencies lies in this. Strange...
Another question for everyone who has completed the game: how many months did it take you to finish?
P.S. Thank you for the good luck wish! I'll report back as I make progress. I hope there will be no more misunderstandings!
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)