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[ANNOUNCEMENT] Heroes 3: World Tournament - an add-on for tournament games.

#327
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The necessity of increasing the starting army for all Dungeon heroes except Shakti is completely obvious.

The same goes for Necropolis. If there is material for the transformer, then an extra 20 skeletons (for example) won't make a difference. But when there's nothing to convert, Necro without Goshka is in serious trouble.

"Wicc"
Dungeon needs the lower limit of Troglodytes raised, as it was in the latest TE version - 20-25. Currently it's 15-25, which is quite scattered.
It seems Troglodytes alone won't cut it here. You need to add Evil Eyes too.
"numOne"
increase the weekly growth of Beholders and Medusas to 16 and 10 respectively

But wouldn't that be too much, especially regarding Evil Eyes?
"TERM"
If you make Ajit Ivor's younger brother (with Offense and Archery), equip Laura with Offense + give all heroes 6-9 Harpies + 4-6 Evil Eyes, and not reduce them for either Laura or Ajit, then Dungeon can carry through with its breakthrough power at the start ...

After all, specialists in levels 1-3 should have fewer monsters in their starting stack than other heroes, otherwise they become too superior due to creating a strike stack. Especially if you give Archery to Ajit as well.