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#311
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A few additions:
1. Artifacts related to the Eagle Eye - I agree
2. Straker - Ufretin and the like. I'll correct myself, I would like to change the standard army not to something standard but to something like Pikeman-Dwarf. That is - Straker: Skeletons-Zombies-Zombies.
Ufretin: Centaur-Dwarves-Dwarves. I urge you not to act crudely.
3. SHAKHTI - please fix his minimum threshold for him. 80 Troglodytes from the start - that's not even Shakhti with one stack, that's 2/3 of a stack.
4. Why does Tyraxor have to be killed? As has already been said - even playing Tyraxor in a blitz tempo, something like 300 seconds per turn, it's quite possible to counter other towns that are played on full control. Tyraxor is the death of the Barbarian town in all its glory, dancing on the corpses of Crag Hack, Shiva, Jabarkas, Gretchin, and Gundula. No competent player will allow playing Tyraxor on a mirror template. And yet, WT is moving precisely towards mirror templates. Yesterday I took the maximum hive with 115 native army - battered Wolves (32), Bear, Roc, single Orcs, Goblins, plus Eyes and Minotaurs from another zone. 30 Wolves, the Bear, all Rocs survived. So why are 38 Wolves needed from the start? To mock the other poor towns. I don't know about Inferno or Necropolis, but non-Brogh Stronghold will be torn to shreds.

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