) Remove the 25% hit bonus for monster specialists.
2) I didn’t fully understand the goal – is it a rollback to the original game?
3) Additional functionality for skills
Diplomacy – reduces the cost of monetary transactions with the Merchant and Terraformer, increases the maximum purchase volume from the Merchant. The numbers are up for discussion. Also, at the advanced level, it allows you to bribe neutrals, and at the expert level – to bribe them “from the map,” like disbanding a scout.
Interesting.
Learning – reduce the experience bonus (the numbers are up for discussion), but at the expert level, don’t forget the skill, but change it to any basic skill of the player’s choice.
I am strongly against changing it to any basic skill.
Ballistics – increases the range of direct fire by 2/4/unlimited (currently 1/2/4), and at the expert level, ignores walls (similar to Guard Tower).
+
4) Give specialists in armor and logistics a 2.5% bonus per level. For now, we won’t touch offensive specialists, as they don’t seem to be overpowered.
It’s great for logistics, but very controversial for armor specialists; I would like to see more detailed arguments.
5) Add Yavor’s scripts for the Inferno patch, new constructions, and the symmetrizer to the standard package. Enable the Inferno patch by default (remove the checkbox), and make the rest optional (with a checkbox).
I am against the Inferno patch being enabled by default.
6
) We need to somehow improve the Tavern, as it is a very weak Castle. For now, I don’t want to touch the heroes from the Tavern, as the balance of skills is still unclear, and even the best heroes won’t help much, so we need to change the building tree and prices.
It sounds reasonable, but in my opinion, we should also consider other ways.
6) Let’s put aside the complexes about the starting army and give Ufretin, Straker, Edrick, and Korbak an army like ordinary heroes of the corresponding Castles.
I completely disagree with Edrick; it would be better to reduce Valeska. The rest is good.
And, of course, I would like to see Tyraxor on this list.
I would also like to know if there will be any movement towards strengthening magical heroes.