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Demon Lords
Agrael Agrael rose rapidly among the demons and became the trusted right hand of the Demon Lord. Agrael's enemies consider him reckless and overly ambitious, but Agrael's restrained aggression has made him a respected leader in battle. He will attack only when a good opportunity presents itself, and will not hesitate to take a risk when an appropriate reward awaits.
Aura of Speed The speed of all creatures in the hero's army is increased by one.
Alastor Alastor demonstrated his mind control skills at a tender age, when his childhood enemies inexplicably stepped into a flow of lava. Satisfied with Alastor's early talent, the Lord allowed him to study the art of mind control with the masters of Sheol and later in the lands of Ashan. Thanks to Alastor's art, enemy troops hypnotized by his gaze have switched to the side of the demons many times.
Mind Thief The "Distraction" spell receives an additional effect, reducing the victim's mana pool by one unit for each hero level.
Deleb "Deleb is one of the generals who were tasked with making Kha-Belekh's prison more convenient. She succeeded by inventing complex machines. Deleb believes only in her mechanisms, and not in the fickle demons whose loyalty is based on fear of her machines and fear for their own lives. For this, envious ones call her the Meat Grinder."
Made of Steel A projectile fired from a ballista explodes like a fireball upon impact. The shock power of the fireball increases by +1 unit for every four hero levels.
Grol Wherever Grol appears, he is always surrounded by a pack of hellhounds or cerberi. These are the only creatures for whom Grol shows sympathy and whom he protects as if they were his family. Some dare to joke that they are indeed his family; however, those who dare attack him will find that the sharp fangs of Grol's pets tear them to pieces.
Master of Hounds All hellhounds and cerberi in the hero's army receive +1 unit to defense and attack for every two hero levels, starting from the first.
Jezebeth Jezebeth is rightfully proud that she achieved a high position in the ranks of demons thanks to her talents as a temptress. Worshiping her as an ideal, her followers among the succubi strive to reach her level of ability to captivate and kill for the glory of the Lord.
Temptation All succubi and demonesses in the hero's army receive +1 unit to defense and attack for every two hero levels, starting from the first.
Marbas For many years, Marbas was the leader of a demon cult in the lands of mages. Despite the distrust that surrounded him among the renegade mages, Marder did not waste time, and now there are two commanders among the demons capable of granting their troops significant resistance to magical influence. One commander is Marder, the second is the Lord.
Spellbreaker All creatures in the hero's army immediately receive 5% magic resistance plus 1% for each hero level.
Nimus Having seen the brutal slaughter of King Alex and his knights during the Eclipse War, Nimus decided that the same tactics as the overwhelming majority were the key to victory. That is why Nimus devoted a significant part of his life to studying the Hell Gates and achieved striking results — now the troops summoned by him arrive much faster than those of other commanders.
Gatekeeper The number of creatures summoned via "Open Gate" increases by 1% with each new hero level.
Nibros Nibros, who has spent more time in battles than any other creature from the depths of Sheol, claims that his success is ensured by two things: luck and unpredictability. Defeated enemies will confirm that the forces of Chaos are on his side, and fortune serves his needs. Urgash has certainly blessed him.
Chosen of Chaos The luck of all the hero's troops increases by 1 unit. Additionally, the enemy hero cannot use the "Tactics" ability in battle.
Ничего нет только у мёртвого - у живого есть хотя бы жизнь...