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#9
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Marmot
samatron, I started playing this map, hoping for a quick playthrough based on your assurances: "the walkthrough can be quite fast." I haven't gotten too far yet, but I already have some questions and comments.
1. Personally, I (and I think others) really don't like the Necropolises with "smokehouses" on both sides of our territory, especially since I suspect they can't be captured (is that right?). Are they really necessary? They just annoy me for no reason!
2. Death Knights are guarding the entrance to the Dungeon, and to the left, there's a garrison on the way to the Elven lands, blocking the path to the garrison. So, no matter where you go, you have to kill them first. Is this an oversight, or is it intentional?
3. I've now reached the first Rampart in the beginning of the 5th month, and I'm completely stuck; the guard says: "It's too late, buddy, you can't get in here anymore!" Is the time limit too short? And most importantly: you need to take into account (not all authors probably know this) that the countdown for time-limited quests starts not from the moment you first visit them, but from the beginning of the game! I've already encountered this situation on another (not your) map; there was a 3-month limit - for XL, that's incredibly short! Fortunately, that quest wasn't mandatory. As you can see from my signature, I play slowly and relaxed (relatively), and I almost never take on maps where there's a strict deadline for defeat: it makes me nervous and rush around.
4. In the Rampart captured further down the road, you can't build a Treasury. This is annoying. Where will I get the required amount of money to hire an army, and especially rusty, crystal, and other dragons in the dwellings - if they are needed at all? And if they aren't needed, then what's the point of these dwellings?
And just a question: my main hero hasn't learned water and air magic (only earth and fire). Do you think it's possible to win with this setup, or not?

P.S. Aha, in the last Rampart, you can already build a Treasury! Well, thank you! The money problem will no longer be a concern. "Now we'll go and break through the walls!" :smile13:
And the "smokehouses" are still useless: I've already explored all sides of that territory; there's nothing to hide there!
1. You cannot capture the Necropolises with "smokehouses";). Their existence is a settled matter, and I won't change anything here.
2. You need to kill the Knights. The difficulty in deciding where to go will be resolved later, as you will have to go to the Dungeon anyway.
3. I didn't set any time limits in the Ramparts; otherwise, I don't understand your question. Maybe your computer is playing unfairly?:confused:
4. I'm glad that your question about the money problem was resolved as you progressed:smile02: