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It has happened! The first club tournament for Heroes of Might and Magic II!

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#17
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You got a pretty good start, guarding the teleport from the Hydras, and you have 2 of your own Castles :-) I didn't attack because your hero probably collected some good artifacts on the island, so we're waiting for the Titans and Colossus to appear, which I ordered on turn 127 and built in the first Castle, respectively. :-)

P.S. We've been playing on Horn for three days now, North vs. South, and I'm running out of bad words to describe this terrible map... and my game, too. :-)
...I'm tired, I've played enough.

Added 2 hours 36 minutes ago
Nagan-4
We ignored the three Teleports. I chose the first one, I chose the green one. I don't remember the exact color, but Horn is at the bottom, and Dust is on the right. We decided not to take the Warlock because of the abundance of red dragons. Now, Dust chose first - he's a wizard, Horn second - a sorcerer, and I chose between a Barbarian and a Necromancer - I took the Barbarian.
The fan game on Teleporters ended with my victory because Horn lost (you could say, forced to lose) on day 3 at the gem mine; without it, he couldn't even summon Ponies... then Eric and I finished the game, skipping Horn's turns.
In the end, the Colossi and Titans I built decided the outcome, even though I was far behind in terms of Fortress stats because I didn't want to prolong the game and defend my artifacts on the island. Eric got there very early because the passage was guarded by Hydras! :)

P.S. Now, the Fortress battle with Horn is approaching, but I'm doing badly there; the map's stupidity is just annoying....
Тот, кто борется - может проиграть, кто нет - проиграл уже (с)
В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)