Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
First of all, please don't tell me what to do here :smile22:. It's not like you created this mod and are speaking on behalf of the developers. When I want to write something and WHERE to write it, I won't ask you.
Secondly, I'm saying what this could lead to. I'm not talking about that time when Vika found a bug with angels. His views on SoD are a whole other story. I'm talking about the fact that having starting paths, level 2 from the start, and 3 stacks is an unhealthy trend with a catch. Having TE-WT units moving along a path that has already been traversed and is another branch of development is completely different, it's more like a hero-based game.
Where did you even see SoD vs WT? I didn't write anything like that. SoD is SoD. WT is WT. That's exactly why you shouldn't compare and mix them! If you don't understand that.
rebellious
Disagreements regarding starting settings are the responsibility of the organizers.
But how will you track these settings in fun games? When someone like you sets them up? The same 3 stacks, level 2, medium paths. How do you check that?
Like it just happened randomly? Lol.
Сейчас балуюсь этим https://vcmi.eu/download/ За то что нейтралы не бегают за единичкой, для меня это уже стоит того