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60. Battles in the city.

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Alan;46669
Balanced??? Hmm, I'm afraid I'll have to change all the priorities... before, you could cast Slow for 15 turns.

How often do you cast Slow for 15 turns?!

Alan;46669
summon an elemental unit.

Elementals... Well, what do you suggest? We could introduce a limit of 6-8 turns for each side. We could even make it dependent on something - after all, you get elementals in the second month and later. We could do it like this:

The first 2 weeks of the year - a limit of 7 turns for each side.

The next 2 weeks - a limit of 8 turns.

The next 2 weeks - a limit of 9 turns.

The next month - 10 turns.

Then always 10 turns. But then the new feature would make less sense - neutrals wouldn't be able to hold you back (which is what we want), and most battles would be over in 10 turns. That would be boring. Maybe we should make a triple system - during a battle with an enemy hero, with neutrals, and during a castle defense. And also, make the number of turns per "day" increase, but not too much.

Let's say, against neutrals:

1st month - 5 turns.
2nd month - 6 turns.
3rd month - 7 turns.
Then always 7 turns.

Against an enemy hero:
The first 2 weeks - 6 turns.
The next 2 weeks - 7 turns.
The next month - 8 turns.
Then always 9 turns.

Siege:
The first 2 weeks: 6 turns.
The next 3 weeks: 7 turns.
The next month: 8 turns.

Alan;46669
Doesn't it seem like this is nonsense?

Don't be so harsh. I'm just making some schematic suggestions.