Skip to content
User Avatar
#2202
Auto-translated
Lider1
By the way, observe the evolution of the TE. Initially, it also had many buttons and extensive functionality. The same level 2 dwellings, witch huts, underwater doors, and other options were configured manually.

It reached a point where people with such a set of options couldn't agree with each other on how to play. Everyone had their own "correct" set of options, and they wanted to play with it. And already in WT, a firm decision was made to simply integrate all these numerous options into the game!
Did you come up with this yourself, or did someone suggest it? :)

The options that were integrated into the game were those on which all players had reached an agreement. And even then, not all of them.

And where there were disagreements, those were left as optional.

In my opinion, half of the current WT settings could be safely removed, integrating a specific version into the game, and no one would notice the difference.