I have a suggestion: it would be nice to add a function to display the movement range, for example, by holding down a key and clicking on a map area in the main window, you can see how many movement points it takes to reach that area. And for complete comfort, also calculate the so-called double trajectory: let's say we need to pick up a chest and then go to some hidden spot by turning away from the chest. We reach the chest directly, but with the chest picked up, we can't. So, while holding down a key, it would be visible how many movement points it takes to reach the chest, and then, if you click on the hidden spot, for example, with the right mouse button, and using some kind of trajectory determination indicator, you can see whether there are enough movement points left or not. Something like that, in general
I have a suggestion: it would be nice to add a function to display the movement range, for example, by holding down a key and clicking on a map area in the main window, you can see how many movement points it takes to reach that area. And for complete comfort, also calculate the so-called double trajectory: let's say we need to pick up a chest and then go to some hidden spot by turning away from the chest. We reach the chest directly, but with the chest picked up, we can't. So, while holding down a key, it would be visible how many movement points it takes to reach the chest, and then, if you click on the hidden spot, for example, with the right mouse button, and using some kind of trajectory determination indicator, you can see whether there are enough movement points left or not. Something like that, in general