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Game rules:
Prohibitions:
1. It is forbidden for a redeemed hero (after escaping or being ransomed) to attack an opponent during the ransom turn (whether it's a human or a computer player). It is allowed to move with such a hero.
2. It is forbidden to recruit units, either through diplomacy or without it. If a request is made to accept neutral units into the army, it must be refused, and a battle must ensue.
3. When entering a Demon Cave, a battle is mandatory.
4. It is forbidden to recruit elementals.
5. It is forbidden to visit abandoned ships, graveyards, and sphinxes.
6. It is forbidden to use the Dimension Door and Town Portal spells.
7. It is forbidden to dig up an ultimate artifact without revealing the entire puzzle map.
If any obelisk is inaccessible, it can be ignored.
8. It is forbidden to visit pyramids.
9. It is forbidden to pick up the Sphere of Magic Nullification and Anduran in their assembled form (individual parts can be picked up and used to assemble Anduran). If these artifacts end up with a hero by chance (i.e., when visiting a skeleton, taking a chest in the sea, etc.), that hero cannot use Town Portal and is not allowed to engage in battles. Within 2 days after the day the artifact was picked up, the hero with the artifact (not necessarily the hero who picked it up; the artifact can be transferred to another hero) must be dismissed. In the event of a forced battle – an attack on a hero with Anduran or the Sphere – the hero with these artifacts must retreat without inflicting damage on the opponent (when an opponent attacks, the hero must immediately notify them of the presence of prohibited artifacts).
10. It is forbidden to use super-growth weeks (i.e., troops increased in this way cannot be redeemed).
Battle rules:
If a player attacks an opponent and cannot win or lose (for example, one has an Iron Golem, and the other has a Sprite), the attacker must retreat.
Host rushing is prohibited – the host attacking the second player on the first day of the week with the redeemed creatures of that week.
Prohibitions:
1. It is forbidden for a redeemed hero (after escaping or being ransomed) to attack an opponent during the ransom turn (whether it's a human or a computer player). It is allowed to move with such a hero.
2. It is forbidden to recruit units, either through diplomacy or without it. If a request is made to accept neutral units into the army, it must be refused, and a battle must ensue.
3. When entering a Demon Cave, a battle is mandatory.
4. It is forbidden to recruit elementals.
5. It is forbidden to visit abandoned ships, graveyards, and sphinxes.
6. It is forbidden to use the Dimension Door and Town Portal spells.
7. It is forbidden to dig up an ultimate artifact without revealing the entire puzzle map.
If any obelisk is inaccessible, it can be ignored.
8. It is forbidden to visit pyramids.
9. It is forbidden to pick up the Sphere of Magic Nullification and Anduran in their assembled form (individual parts can be picked up and used to assemble Anduran). If these artifacts end up with a hero by chance (i.e., when visiting a skeleton, taking a chest in the sea, etc.), that hero cannot use Town Portal and is not allowed to engage in battles. Within 2 days after the day the artifact was picked up, the hero with the artifact (not necessarily the hero who picked it up; the artifact can be transferred to another hero) must be dismissed. In the event of a forced battle – an attack on a hero with Anduran or the Sphere – the hero with these artifacts must retreat without inflicting damage on the opponent (when an opponent attacks, the hero must immediately notify them of the presence of prohibited artifacts).
10. It is forbidden to use super-growth weeks (i.e., troops increased in this way cannot be redeemed).
Battle rules:
If a player attacks an opponent and cannot win or lose (for example, one has an Iron Golem, and the other has a Sprite), the attacker must retreat.
Host rushing is prohibited – the host attacking the second player on the first day of the week with the redeemed creatures of that week.

Орден Феникса – харизматический :) лидер