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#108
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1. Due to unforeseen circumstances of a zoological nature, Qwerty will be unable to edit or review maps, or prepare for the tournament.
In light of the above:
1.1. Dust has kindly agreed to take full responsibility for completing the map work. Your request, esteemed Horn, will certainly be passed on to Dust.
1.2. Qwerty asks for understanding from his opponents, as reviewing the map in the editor will take some time during the map selection and faction picking phase.

2. Procedure for selecting factions and starting positions.
It would probably be appropriate to go through each map separately.
2.1. Slugfest. This map is strongly not recommended for play. It only makes sense to play it if you have experience playing on it. It is best to simply agree on the factions here. The strongest faction is considered to be the Sorcerer. Therefore, the most common option is Knight against Necromancer. There is also a very interesting PReDS option: Barbarian against Knight. But I will not give any recommendations for this map, except for one: eliminate it immediately.
2.2. Hot Spot. Here, we play green against blue. The player listed second in the pair chooses their color, and the opponent is left with the other. The factions are simply agreed upon.
2.3. The Other Side. There are only two playable positions here, so the player listed second in the pair chooses their color. The playable factions here are fixed: Mage against Necromancer.
2.4. North and South. We play green against yellow. Factions are agreed upon.
2.5. Beltway. Red against yellow.
2.6. 3-Way Cross. This is a little more complicated. In the penultimate version of the map, the optimal setup was blue against red. However! Dust has optimized the map! It seems that now you can play as any position. The player listed second starts selecting the playable positions. Factions are agreed upon.
2.7. SpellCasters. Here, playable positions are selected. Factions are agreed upon.
2.8. Teleports. Initially, the recommended positions were green against yellow. However, Dust has optimized the balance, and now you can basically play with any colors!

3. Host. The player listed first in the pair hosts.

4. Extremely important! Players may, by mutual agreement, ignore the recommendations for selecting starting positions. This also applies to the rules of the game. The only, purely human request: put yourselves in the position of half of the tournament participants (GreatGenius, DR28, Qwerty) and do not play maps not on the list in the first rounds. Otherwise, half of the participants will not be able to complete the tournament. But on May 3-4, you can go all out: Winterlands, 7 Lakes, Dominion, Good and Evil, and Lost Continent - everything you can agree on with your opponent!

Орден Фениксахаризматический :) лидер

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