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Tournament reports for "Clash of Clans" in Heroes of Might and Magic 3.
It was an instructive game. Thanks to Roma, he opened my eyes a bit to WT, I realized I don't understand anything about the distribution of castle strength, learned to break out from scouting, also wanted to learn to hide troops in a reserve stack, but that is only given to tactical wars, and tactics were not provided. I should have started with wolf specialists, but I didn't set the hero and ended up with Gurni, so as not to waste time I played him. I was caught during the rush, had an army of 5 Angels, 6 Bears, etc. by 127, but it all went down the drain((.
PS I hope now the team E pluribus unum will meet us halfway and play the next game on SoD?!