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Offline tournament "Evil Lands".

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Greetings everyone!

Since my result turned out to be an order of magnitude better than the others, I simply feel compelled to provide a description of my walkthrough.

The last tournament I participated in and won was the conquest of all Europe from the shores of Iceland. The map was a Giant map (Vikings Ahead XL), but I completed it in 14 days (which is more than 35 towns and 7 computers).
The main conquest strategy was a strike through the center of Europe.

The tactics here are quite logical and similar.

I. Breakthrough.
Goal: break through the Yellow player's line of defense and penetrate deep into their defenses as quickly as possible.
Means:
1. Without buying anyone in the Castle, the main Hero rushes to the border with yellow.
2. A secondary Hero is hired to collect resources.
3. We approach the border (Gargoyles) and hire 50 thieves.
4. The Yellow Hero defeats the Gargoyles on their last breath – we spring from the bushes and kill him!:)
5. Another one of his Heroes is within our field of vision, but it is NOT WORTH attacking him (he is 5 times weaker, but it's impossible to win because his powerful magic knocks me off my feet). There is only one conclusion – forget about the Hero and run to his Castle for magic. It was like horse racing at a Hippodrome – we ran TOGETHER (side by side) nose to nose toward his castle. IT WAS FUNNY! He reaches the Castle first, buys a boat, and gets in it. This was a JOY for me, since it is already day 121 (for me, this is the start of the week, but for him, it is NOT yet).
6. We take the castle, and with magic, we can now easily kill the Hero on the boat, BUT…
I thought that killing him wasn't worth it because there were 2 options: he would realize his Castle had been taken and land (since the boat would NOT HURT me, and I couldn't afford my own); or he might risk taking the blue player's castle (which would undermine the latter).
7. He chose the first option, which allowed me to keep the boat.

Result: We have 2 Castles and 3 Heroes, 2 ships, and a good bridgehead for further attack, and all this by the 8th day (121)!

II. Two Fronts
Goal: open two fronts in the direction of two potential opponents.
Means: Creating 4 mobile units
1. We give the first Hero the weekly Castle growth Socres + Magic, but we leave only one of each unit in the Castle. And we send him toward the Red player.
2. We put the second Hero (Socres) on a ship without an army.
3. By this time, the collector reaches the castle and will defend/attack from land.
4. Later, we hire a 4th Hero in the home Castle and put him on a ship.

I went after Red immediately on that same day 121.
But I was afraid to go after Blue – it was already too late… day 122 + one more day for landing - that's already the middle of the week (the least FAVORABLE time).
But the "Red Button" was ready - a Hero on a ship!
There wasn't enough army to SIMULTANEOUSLY hold the defense of the Yellow Castle and lead an attack on the Blue Castle. A very powerful Blue player was approaching me from the north while I was planning to attack him from the south.
Gargoyles joined this Hero, and his army looked quite impressive:
25 Gargoyles
15 Griffins
10 Archers
30 Peasants

I, on the other hand, had one of each (Druids, Elves, Goblins, Centaurs) + 45 Thieves + 30 Butterflies that joined me.
And I decided that as soon as I repelled his attack, I would immediately go on the offensive!
I gave the main forces to the Hero who went on the offensive against Red.

Result: In the newly conquered areas, we hold the defense without the help of offensive forces and prepare additional positions for attack.

III. Counter-attack
Goal: switch from defense to offense and deliver a crushing blow to the enemy.
Means:
1. To fight the advancing enemy (Blue Player) – I had to make a "Kamikaze Hero" (Mage Sandro with an army of single units)
2. As soon as I repelled his attack – 2 of my Heroes collided at sea and, joining their Army into one – one of them landed on the Blue Player's shore. This entire operation took exactly one day after the DEFENSE! (That's what a "Red Button" means). This was day 127
3. After that, it was just a matter of technique. Again, my favorite FIRST day of the week, on which I capture Castles.
4. On the Red player's front, everything is more than calm and without problems. 2 Castles have already been captured and one Red village remained (he has no Heroes left!).
5. Blue has one Hero left, who is near his last village. We surround him from 2 sides, and it so happens that one Hero takes his Village, and the other manages to reach the Hero (all this happens SIMULTANEOUSLY in one day)
6. Red's village is also captured on THIS same day – 133

Result: Everything worked out smoothly and synchronously – 2 villages and a Hero on the last day!
And I played only ONE TIME, replaying 10 times while fighting one very POWERFUL Blue player, but otherwise everything went smoothly and without stress – EASY!;)

One more tip:
When playing for speed – FORGET that you need to build anything!!!
You need to take what you have and run FORWARD!


While playing the Conquest of Europe, I captured more than 35 Castles using level 1-2 creatures!

It's the same here!
The only ones I built were OGRES – AND I DIDN'T EVEN NEED THEM!
Of level 4 and higher creatures – I only saw Hydras, but after capturing his Castle, I didn't need them anymore!

I hope this information proved USEFUL to someone!
And I created it NOT FOR THE PURPOSE of complete copying of my actions, but as a demonstrative example of a speed walkthrough of the map.

Respectfully,
Prorock.

Как много в жизни есть путей
Для добродетелей и мира.


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