Regarding morale, I’ll explain now: it was disabled because it doesn’t work according to the intended algorithm. It’s supposed to be 7.5% overall on the expert difficulty, but sometimes, in a battle with giants, they get morale twice in a row, even though there’s only one unit, while in the final battle, with +3 morale, it doesn’t trigger even once during the entire fight (2-3 rounds). That’s what heroic RNG is like. If the RNG were correct, many people would agree with me that it shouldn’t be banned.
Regarding morale, I’ll explain now: it was disabled because it doesn’t work according to the intended algorithm. It’s supposed to be 7.5% overall on the expert difficulty, but sometimes, in a battle with giants, they get morale twice in a row, even though there’s only one unit, while in the final battle, with +3 morale, it doesn’t trigger even once during the entire fight (2-3 rounds). That’s what heroic RNG is like. If the RNG were correct, many people would agree with me that it shouldn’t be banned.