The manual says that any integer is allowed.
This thing is supposed to change the morale permanently.
Did you call this function again after the battle, or am I mistaken about that?
function Bon()
sleep(5);
ChangeHeroStat("Dalom", STAT_MORALE, -15);
Trigger(OBJECT_TOUCH_TRIGGER,"an", nil);
end;
Trigger(OBJECT_TOUCH_TRIGGER,"an","Bon");Started with -5, ended with -15... who knows what will happen next:smile08: ____________
And I really want to tear off the hands of whoever made this editor...