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#2092
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That's your lack of foresight. You still don't understand that I'm not advocating for the SOD paradigm or the VT paradigm. I'm advocating for unification. Do you get it?
They are incompatible. They have diametrically opposed principles at their core. VT focuses on refining the gameplay to suit certain needs. SOD focuses on maintaining the gameplay unchanged. How do you propose to unify them?
At least because new players, after randomly winning a couple of times, become interested, and thus, whether they like it or not, they gradually become part of the Heroes community. Over time, they learn the basics and improve their skills. That's why people don't leave, so they can return. And if a person realizes that there is no chance, they won't play anymore. The key to the game's prosperity is the success of young players.
In serious sports, this is achieved through youth and amateur tournaments, not by distorting the gameplay to give everyone a chance to win.

If you listen to you, the Klitschko brothers should have remained champions until old age. Because any teenager would immediately get knocked out by them in the ring, and that would be the end of their career.

Added 3 minutes ago
R55Max
The competitive aspect you're talking about is only possible in perfectly symmetrical templates, down to the pixel, with identical starting heroes and armies.

But such a thing won't take root anywhere, and that's a fact.
Such things already exist :)

http://www.forum.heroes.by/viewtopic.php?t=863

And the third tournament under these rules is already underway:

http://www.forum.heroes.by/viewtopic.php?t=864
http://www.forum.heroes.by/viewtopic.php?t=868
http://www.forum.heroes.by/viewtopic.php?t=877