No matter how much you listen to Wicc, he's just a dull pressurer.
Oh my god, so many people are talking about the obvious drawbacks of SoD! Most SoD players clearly understand the downsides of SoD, and besides, baratorch is working on a program for SoD, but who is working on VT?
When asm comes out of his binge, we’ll continue our work. But for now, there is a period of calm. Which is also useful; it allows us to consolidate what we have learned.
If you think not about how to make money later, but about how to develop and introduce the game to the masses, then you need to maintain interest, attract new players, and increase competitiveness, spectacle, and unpredictability by orders of magnitude!
To increase something, you need to change the gameplay, and this is only possible within the paradigm of VT. Because the SoD paradigm is "hands off SoD!" I've been telling you this every day, but it doesn't seem to be getting through to you. I'm starting to doubt your intellectual adequacy.
By the way, when strong players don't change, interest disappears, so you need to nurture players instead of putting them in a cage with numbers.
It’s even more unclear why you associate morale with the rate of growth of new players. In chess, there is no morale, but schoolchildren still regularly beat experienced grandmasters.
Added after 5 minutes
Ah, now everything is perfectly clear =)
Of course, it's nice to win like that - not by honing skills, but by relying on luck.
This is the true face of sandbox games.
In fact, this is what I was talking about when describing the moral character of true SoD players.