Skip to content
#2034
Auto-translated
I cannot agree with much of what has been written above. Because SOD has greater flexibility when it comes to incorporating various updates. Chance plays a role in any game in the world! I understand the desire to make the game so that everything in it depends exclusively on the player, but this is an approach from the other side. After all, not everything can depend on a person. We can demand precision from robots and know everything in advance. In all competitions throughout history, human qualities (skills) have always been welcomed, as well as the ability to use external factors to improve one's position (at this stage of human development, this is perhaps a psychological factor: stress resistance, etc.). Eliminating unforeseen situations (morale, luck) does not lead to "grinding," but to purely mathematical calculation, which is elementary rote learning and memorizing standard actions and maneuvers. Even in football, they come up with various kinds of balls that have an unpredictable trajectory for the goalkeeper, and the more unpredictable it is, the more goals there are, the more spectacular the game, the more unpredictable the victory, and this is what FIFA strives for, in addition to global development. I don't want to say that WT is better or worse, but it's a different game, and I won't even discuss it, but the fact remains: when some WT players start playing SOD, they simply get annoyed by the unexpected morale, and when a SOD player plays WT, it's simply easy for him (this refers to battles with neutrals), and that's why there is a certain transition to WT (in any case, this is one of the reasons). A game will never be popular if it is calculated to the end. The more competition and the more unpredictable it is, the more interesting it is and the greater the chance of popularity. I am not engaging in any discussions about whether WT or SOD is better. These are different games.

Statistics

Welcome our newest member: dodoD0D0

Users Online 0 users 1388 guests

The tavern is quiet... be the first to arrive!