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#38
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numOne
04.04.2011 numOne (red, Dungeon, Shakti, Shakti) def Satyr (blue, Inferno, Marius, Marius), 8xm12a, WT, 124

Thanks for the game!

It's been a long time since I was as frustrated by a game as I am now :mad:. The generation was seemingly good, lots of money, 2 Griffin Conservatories in the adjacent zone, Marius got a log. On turn 115 I encountered the red player's units at a teleporter exit, they ran away, but the rest path from the encounter was not in my favor, or so I thought at the time, and I also left that area. As it turned out later, the other 2 roads led to corner villages, and I, in effect, found myself cut off from the rest of the map. Moreover, on the road to the obelisks there were strong blockers: 10+ Sultan Efreets and a horde of Eyes. On turn 121 I broke through the Eyes, but the road was long as life, no end in sight. Then the red player runs in and grabs my Griffin Conservatory, I retreat home. I'm 1 lumber short of building the Mage Guild, which, of course, had Haste. :smile51: Hatred for the game overwhelmed me when I saw Slow in the FB. Although, even if I had won it, I wouldn't have been able to continue the game, because there was nowhere to run, and that's depressing.
Thanks for the time.

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