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Reports from fan battles.

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#43
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CTPAHHuK (Life) def Zybr (Nature) 147 Danger Zone Equilibris 3.55

Earlier, neither I nor Rus had played this map much, so we decided to run it for fun. We found many bugs, but overall the map left the most pleasant impressions, as did the game. I played steadily myself, without any throwaway losses, outperforming my opponent in army size for almost the entire game while playing without diplomacy. Well, one thing at a time.
I started the game with fairies, tigers, and wolves. For heroes, I took a priest, a druid, and a tactician. Among the spells, there was a lot of junk, but some good ones too, namely martyr. I played through him for almost half the game. In the beginning, 2 strike stacks — tigers and wolves, with fairies serving as a distraction. Later, the wolves took a backseat, and I started running with just the tigers. I play at a not-too-fast pace, exploring the map. With the appearance of griffins, broader clearing opportunities opened up. Troubles arose only once, in the forest (tigers + wolves). Apparently it was the maximum one. The tactician and druid fell there, but both strike stacks at that time (griffins and tigers) suffered no losses. That was more important. I also plunder a garden and head back to the chaos castle. On day 126, I finally build phoenixes (at the start of the game, I thought they simply couldn't be built O_O, hence the delay. But luckily, my opponent went into diplomacy, and he also lacked the money for angels for a long time. He only built them on day 127). I, meanwhile, take the chaos castle on day 127. There was an incident there: 12 medusas, dealing 10-15 damage to the griffins, took all 3 down at once with petrification! I was, of course, stunned. But one way or another, the phoenixes are already built, and I don't have to mourn the loss of the griffins too much. After that, I started actively leveling up and plundering everything in sight.
On day 144, I noticed that my opponent had taken the central town. I was just heading through the metro underneath it. On day 145, I see that only monks, djinns, and arbalesters are left in the castle. I decide to go there just in case. I scout everything ahead with griffins. I planned to make a pyromancer, a demonologist, and someone else from the priest for the late game. I break two evil eye caves and one griffin nest. On day 146, I see the army is already gone from the castle. Too bad... I return to the original plan of clearing the central metro, but still keep in mind the thought that the troops can still be killed. On day 147, I see my opponent's heroes with angels. I check his parameters with a griffin. There are two Mages Guilds, Life and Order, and a strong tactician, but all without immunity, and 4 angels. I have 5 phoenixes, two griffins, a Life mage, a Nature mage (8 mana), and an almost complete tactician. All with acid and under mass blessing. I thought it over and decided to attack anyway. The angels, as expected, went into wait; I hit the enemy tactician with phoenixes right away. He died. But then the Life mage goes. And he turns out to have resurrection :( I wasn't given it in either castle! But that wasn't so critical in principle. On the last mana, I cast anti-magic on the phoenixes. But the opponent's next move decided everything — his tactician cuts down mine with Hand of Death!
And then the Order mage goes immediately, casts phantom, and 2 angels finish off my tactician. My Life mage only went after them... If I had had the money, I would have ransomed him, but as it was, I thought it over and decided not to continue. Still, the game left the warmest feelings. If I had been a bit luckier, I could have celebrated a victory.
Thanks for the game:) It was fun.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!