The current state of SOD can be compared to the state of the first StarCraft. No, I don't want to say that it's dead, but unfortunately, you can't go against progress.
All the features of WT can be implemented in SOD. I'm just against removing morality and luck, and not because I'm not a great dad))) but because randomness should have a place.
Regarding progress, I'll say this: traditionalism, in principle, leads to extinction, and Heroes are in this stage because, in reality, no one has practically changed anything (I don't mean programming and similar additions, features, comfortable programs for playing within the rules) (WT is not a development of SOD, it's a different game). I'm not talking about radically changing the game, but about methods of approaching the game by introducing new technologies (eliminating cheating and a reward system, as well as attracting additional structures (media, official organizations)).