Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I was typing something, but the computer shut down. So I'll focus only on the commercial aspect. Some people play Heroes for money (Dust and Van, for example). But if you turn it into a way to earn money, strong players will try to beat weak ones (like in poker), and weak players will stop playing (they won't want to waste their money and time). The only option here seems to be tournaments with an entry fee? But who would want to pay if several top players sign up for the tournament? And the problem of cheating hasn't been solved either. There will also be arguments about minor things that are usually overlooked in regular games (for example, taking a bunch of resources from under shifted guards, someone formally failing to break through Dragon Utopia’s defenses on week 5, etc.). You can rely on enthusiasm for a while, but not for long…
Related topic:
/topic/4815/