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How to remove the unnecessary long sound at the beginning of a battle.
Don't talk about things you don't understand! Sounds and music are different things (MP3 is a folder for music, while LOD archives with the .snd extension are used for sounds, and sound files can be replaced simply by placing them in the data folder) (actually, considering its age, I might even address you informally).
I had this idea: forget about my advice on disabling sounds by replacing them with empty ones.
USE THE HD MOD! /topic/7314/ It implements parallel processing of sound playback and interface response to player actions, meaning that sound doesn't slow down the gameplay.
As for teleports – telptin.wav telptout.wav; the second one is also used for dimension doors