Game #1. WisTrit (Sylvan, Anven) won alex_nv (Necropolis, Vlad)
Game #2. alex_nv (Haven, Dugald) won WisTrit (Stronghold, Krag)
Game #3. WisTrit (Sylvan, Talannar) lost alex_nv (Dungeon, Kifrah).
Final score: 2-1 in favor of alex_nv.
In the first game, seeing the light element, I decided to try playing as Necropolis (someone said it's almost a guaranteed win). Perhaps it would have been, if not for a misclick at the most crucial moment (when I was preparing to use Vengeance to deal with the fairies, but instead I made the hero WAIT!!! :eek: ). In general, the battlefield was great - I locked myself in a corner behind the mushrooms, and the elf wouldn't have been able to get me out of there, but for some reason, I revealed myself and was trampled by the elves. And in general, Vengeance with Necropolis is a powerful thing :)
In the second game, again the underground, again mushrooms (only in the center) and again the second game against an Orc. Red griffins in a "solid" defense block one passage, and archangels block the other. Mass Dispel, Berserk, and then the paladins first "executed" the centaurs, and then the pikemen (the goblins also received Berserk). Then Berserk on the war mammoths, and they first remove the Fury from the paladins, then finish off the goblins. Meanwhile, Krag single-handedly destroys almost all the archangels (a hit of 986 damage!!!), and my archers take out 4 cyclops. The paladins engage in melee combat with the zealots, but vampirism and the arriving militia tip the odds against them. The griffins finish off the cyclops, and the archers take out the earth elementals. In the end, Dugald simply mocked a hundred war mammoths, inflicting vampirism on all units.
In the third, the shortest game, traditionally, the opponent again chose the Sylvan faction (apparently, he likes to play with them :D). Kifrah went heavily into attack +14, and only +17 into spell power. But thanks to her sharp mind, Armageddon under the Phoenix cloak with pyrokinesis and shock, and boots, as well as the lack of any magic resistance (except for horns) on the opponent's side - this was enough.
Thanks for the games and good luck in the future!
Пусть будет больше мудрецов и жить станет легче!!! "
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик