I have a question for PavliG: you mentioned the need to defeat the super-necromancer in your second post. Are you perhaps referring to Andragor? But if you defeat him, the entire storyline is disrupted... Again, you'll have to deal with 16,000 creatures...:confused: If you are planning to do this, then, of course, you need the same map, but with a different storyline:rolleyes:
And it's not difficult to defeat them, considering the AI is so simple.
The player creates the storyline himself ;)
As for the ease of playing with certain heroes and factions, that's relative. Or do you just want each faction to have an uber-hero?
What's wrong with the Inferno guy with the Hellfire spell? Isn't he an uber-hero?
The Knights are strong in themselves, and considering the length of the game... and the Orcs too, considering they have the most castles on the map.
I don't remember about the others... :) I need to take a look)
Added after 23 minutes
I'll still comment on what's close by:
Argamet - getting to the undead with him is a challenge... It will be tough ;)
Garuna - I won't give the "Disruptor" ability to anyone else - there's already one.
Keegan - he seems to be the most average among the Orcs (from the standard ones). Multiplayer players will probably agree, but that's just my opinion)
I took away the "Fury" ability from the Barbarian so that she wouldn't seem too uber... I tried it with Fury... it just becomes too easy afterwards
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