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Which castle can’t be taken by a Necropolis on day 111?

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#23
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There are 2 interesting points. How did you check the tomb's guard? Was it checked by merging a hero? Or is it visible in some complete collection, or somehow else?

The second point is, why were 9 fairies merged, even though there was 1 fairy for retaliation? It seems like a very important strategic unit. Sorry, I was watching without sound. If there's something in the commentary, I'll rewatch that part with sound.

Also, I want to note that in reality, the tower is often taken with some magic, whether it's skin (Halon), shield (3 heroes - Nila, what, and usually, there's also Pike and Theodore), haste doesn't really work, but you can pull gremlins out of the surrounding area if you positioned them poorly, and of course, the archer. So, many beginners are defeated at the tower... Nila is the same. And I won't even talk about visiting players. Adela is the best - Nila's best sister. )

Thank you for the answers.
1. You can't check the guard; it's always a surprise. I merged weak heroes to find him.
2. A lot of butterflies were merged for Flax (often by level 117, there are none left, which is quite normal, and by level 121, 4 phoenixes will be dominating). I took him without magic and with weak heroes (in case they don't give me an archer, shield, or skin in the GM). The situation is the same for the tower. Nila would have handled it more easily, and it's also difficult to find an archer for level 111 for the tower, so I also took him without magic


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http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts