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The GM can only punish a player for a violation. The rules, however, prevent these violations. That's the whole difference. Let's recall Arandor's words...Arandor
Why would I be against it? I'm not even going to argue. I don't really care about the rules in general. If they're adopted, fine, the main thing is that they're clear, and then I won't do it again, but there weren't any clear rules here, so...
As you can see, Ar himself admits that he used this tactic only because of the "vagueness of the rules." Therefore, the rules need to be changed. I'm not criticizing the fact that Nebo limited himself to a warning; not at all – he's the GM, and it's up to him to decide. But even if the GM uses a modkill in a similar situation, it won't erase the burned-out information from the players' memories. Furthermore, a modkill will affect the current balance. This is what I'm talking about: punishment, but not prevention. And if you also consider this a minor violation... it turns out that anyone can use this tactic once. Then, stricter rules? And where in the version of the rules I proposed is there stricter enforcement? Is it a ban on burning out role elements? But in the original sixteenth rule, this was already prohibited. There is no stricter enforcement there; it's the same rule, just rewritten in a more clearly formulated manner. So that players don't rely on the vagueness to say, "I'm not breaking any rules." And note that I said this is just a draft, and I'm waiting for suggestions. At the same time, despite the fact that the essence of the rules is the same, many want to keep the old version. But what's the point? Wouldn't it be better to ensure a quality game? So that players don't violate the rules just because this time it probably won't be noticed. If you see stricter enforcement there, just say so, and we'll discuss it (for example, the ambiguity). That's not a problem.
Even if we fight, even if there’s such thing I will not give up Just like this, I won't let go Strongly grasping your right hand’s warmth I’ll be here