Well... I meant Konstantin :)
It's strange, in one of the builds, I found a bug that also caused the game to crash. Do you remember, near the Inferno Castle, in the tavern? You fixed it, and it didn't crash in the next build. Maybe something similar is happening here?
In the maps, only this map is from build 6. I'll upload the save file when I get to a normal internet connection (it might help), and the mods from the mods folder definitely aren't the problem. I've been playing with them occasionally for over 2 years, and there haven't been any conflicts.
Added 2 hours 40 minutes ago
For starters...
Knights:
Gabriel - starting with the robber centaurs, he can already suffer losses, and there's no way he can take more powerful stacks right away. Because he lacks the knight's counterattack, he won't be able to get the crucial "Retribution" skill for a knight.
Suggestion: replace "treasury management" with "retribution" (if possible without "attack skill," that would be good; if it's required, you can also use their starting skill) and definitely give him "regeneration" from the start.
Eleazar - optimal and balanced.
Jeanne - o_0 a wild idea. How can she, as a knight, be effective without chaos magic spells, both in the castle and within the starting zone (up to the nearest castle), and without the ability to replenish mage losses and with a clear lack of mana, and still effectively destroy everything alive and accumulate an army? Clearly, this is a version for the original game :)
Suggestion: you can save her by giving her what she needs from the start (I don't remember exactly what) to get a large stack of mages in the houses, which will partially solve the problems this hero has in terms of army in the starting zone,
spellcasting (basics) + mana replenishment will somehow help with the mana deficit, and "regeneration" will solve the replenishment issue.
Godric - in principle, he's not bad, but he lacks restorative spells and a special ability (it's very weak for knights, so you can't be modest with it, because not everyone will want to upgrade it if it's not given from the start). It's not clear why the pikemen have a weak ballista and a non-restorative tent; they definitely don't help at the start. If this skill happens to appear, you can buy it.
Suggestion: give him regeneration + restoration + a knight special ability, and remove the ballista and tent + an artifact that increases the hero's knowledge.
Oleg - after meeting the robber, the hero won't look as threatening as he did at the beginning. There's no army replenishment, and two important knight abilities are missing.
Suggestion: replace magic resistance with luck of the draw (it's very useful at the start), remove tactics (what's the point of it for archers at the beginning?), and add retribution and empathy, and of course, regeneration from the start.
Heinrich - everything is fine, except for replenishment of the fallen. With upgraded machine management, a controlled tent is sorely lacking.
Suggestion: attach sulfurous rain to the hero's special ability, and put a first aid tent in the fourth slot instead of sulfurous rain.
Axel - a very interesting character, but it's very difficult not to lose one knight in a battle with robbers. This character simply needs retribution from the start!
Suggestion: give him the basics of combat spirit => morale boost, replace general acceleration with retribution, and give him a regeneration spell.
Riana - a fun hero) With such a lousy army, you need to further strengthen her own attack + additionally lower the morale of enemies so that these mercenaries have more than a 1% chance of reaching someone alive)) Regeneration is useless here.
Suggestion: add a tormenting strike (from the dark magic knight branch) to the hero's special ability, and give her a chaos set (helmet and ring) from the start; this will increase attack, lower morale, and slightly increase knowledge.
I'll post suggestions for the other races later. Let other players join the discussion :smile14:
As for the rest, we'll see :) Maybe we'll change it in the future, and maybe other players will have suggestions?
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...