vitalic (Blue, Dungeon, Shakhti) vs Deep Mike (Red, Rampart, Kyrre) 2sm4d(3) 144 SoD
Mikhal took elves without a hero, I took Shakhti. There's an external dwelling of cats at home, two passes to the surface (behind fanatics and monks) and one to the underground secondary mine. I took a Necropolis secondary mine, it gave Logistics and I upgraded it on turn 113. No money, markets in both castles, but Logistics somehow hints you need to play. On turn 117 I built cats in the Citadel + Portal, Shakhti is only level 5, fought for every little thing with all troops, tactics are still basic, but it's already time to fight fanatics. By turn 123 Shakhti is level 10, broke through to both secondary mines, money situation improved. By the end of the week contact was made with the opponent, I needed to go to him and kill him, but I went into an unsuccessful treasure zone, where behind Arch Devils and Magic Dragons I took two Pandora's Boxes for experience. Kyrre at that time successfully farmed Wyverns. Then instead of a treasure zone with an entrance five tiles from the road, I went into a desert treasure zone. As a result, Kyrre cleared that treasure zone and upon exiting took my secondary mine with built elves (bought about twenty) and captured my capital. Game time passed midnight, work in the morning, Shakhti was already wanting to sleep, and with a sleepy mouse cursor I direct Shakhti to storm the castle, no chances whatsoever, but otherwise Kyrre can't be caught up anymore, and judging by the parameters, red Kyrre put on a helm for +12 to Knowledge and a bit minus to Power.
His Kyrre: 9 17 11 15 (74 mana, enough for two Implosions, a couple of Slows and Anti-Magic (hint for Wyverns), Expert Armorer, Earth, Leadership, Advanced Artillery, +1 speed, artifacts for morale and luck, all Earth magic and all level 4 magic).
Sits in the castle with 75 Wyverns, 10 Green Dragons, 32 Queen Medusas, 39 Grand Elves, 14 War Unicorns, and some chaff.
Shakhti has 31 18 7 10 (200 mana, Expert Armorer, Air, Fire, Advanced Archery, only level 1 + level 5 magic) with 42 Wyverns, 7 Angels, 24 Cats, 14 Evil Eyes, 29 Queen Medusas, 22 Harpy Hags, and 15 Minotaur Kings, no Earth skill (Implosion only for 625).
The opponent controls the towers and always gets the first cast, immediately got an Implosion for 1125 damage onto the Angels and the towers hit them too. Well, then a wide variation of events unfolds…