Skip to content

DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

User Avatar
#1046
Auto-translated
Fidesxfx
R55Max, well, maybe it's just my opinion, but I think that any buildings that the generator throws in already make the game heavily dependent on luck. In my opinion, the Fortress will only strengthen this effect. Tell me later how it will work exactly: will you only be able to upgrade troops that you built, and only of the type that is in the castle? Well, that sounds pretty cool - you run around, collect Wyverns, then build a Wyvern lair in the second tier, upgrade them, and upgrade them in the Hill. I think it won't be about the pace, but about luck. That's just my opinion.
I meant, for example, those purchased in the native castle, like horses in the stables. It's very convenient, for example, if you bought an extra hero, you buy an un-upgraded unit, and run off. You come back the next day or in two days, depending on the route, and upgrade them. So, it's just about the pace, and it doesn't break the rules. And, for example, you need a decent amount of money to upgrade Bears, but this way you can maintain the pace.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...

Statistics

Welcome our newest member: artem

Users Online 1 users 1716 guests