Fast roads were generated; on 111 I took the boots from the wolf riders with Septiena, which compensated for Kyr's advantage in speed, though Tazik didn't get logistics until the end of the game.
On the first week I took my Necropolis and Castle, and even managed to kill Inferno, but there was a block right in front of the Castle; from the view on the necro-respawn, the Castle's treasure zone was revealed, with 4 Dragon Fly Hives. Plus one Dragon Fly Hive at home and one on the grass; the plan for the second week was clear — I built levels 1-4, with level 6 plus the Castle at home, and Griffins with the Citadel in the Castle.
On the second week I gathered nearly 50 Wyverns; on 127 I took a mini Dragon Utopia near the Necropolis and placed Angels. On 131 I cleared the central treasure zone, which was small and poor, and camped under the lift at the entrance to the red player's area. On 132 I had a choice: take Kyr's Castle or go to the Dragon Utopia revealed during the road exploration. I chose the Dragon Utopia, and as a result almost lost; post-game analysis showed that capturing the Castle would have broken the chains and split the red army — Kyr would have been left in a poor treasure zone, and victory would likely have been easy.
The Dragon Utopia gave me the Book of Air; I decided to run through one of the opponent's treasure zones and then clear two more of my own. While I was busy, Kyr arrived with an advantage in parameters and army, took my starting town, built a Wyvern upgrade there, but left the Castle empty. At that point, the Dragon Utopia with КЗ and the 400 Skeletons gathered by Gosha saved me. In one day, using Town Portal, I collected all levels 1-2 from several towns, put them through the Transformer — which yielded 770 Skeletons with 9 health each — upgraded to 6 Angels and 90 Wyverns, and set up to defend the Castle to prevent Kyr from upgrading her 12 Angels. On 147 Kyr attacked and lost.
Thanks for the game.