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Reports of online games and their confirmations (Spring 2011 season).

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#80
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R55Max
03/09/11 R55Max (blue, castle, Valya, Peer) def Heroes of Might and Magic 3 (red, random, castle, Ingham, Damacon) jebuss, 222.

It was tough going, to be honest. On turn 2, I cleared a minor utopia, built archers, and probably spent a week hobbling around with shooters until I reached the second town. I cleared the outpost there, reached level 127. The center was a mess... I didn't get any good stats. We fought a bit for the central barbarian camp; the red player collected all the visible chests, 60 black ogres, 30 of which he deleted... I left the rest in the camp, upgraded them, and gave the blue player some shooters and archers. I didn't find any magic anywhere. I also found 2 chests with 4 gray creatures each, and 2 with 35 raiders. I moved to the Inferno respawn point, cleared 2 more minor utopias, but everywhere it was just garbage. No control, no flying units, the blue player is already taking my capital at my respawn point, and I sadly watch them through my spyglass. The last corner of the third tier is still black; there's a chest there, so I'm moving towards the fading light of hope. There, I immediately find wings and a teleport scroll. However, I only have the barbarian camp, so I can't build a guild. Okay, I'll fly to the last utopia that hasn't been taken within my vision range. But what can you do? It's also a minor utopia... I'm missing the shield for the Might of the Father of Dragons, otherwise I could have had some fun with the Blade of Armageddon. But 2 outer markets and 1 inner market in the captured dungeon don't bring any success in the search. In principle, yes, I should have tried to attack, but there wasn't much hope left. But the explosion against Armageddon would have been game over anyway. Thanks for the game!
Show your true face when losing. Make sure it`s not ugly.