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I don't really see any imbalance: it's just another way to make the game easier – you can develop a hero in a way that suits a specific battle, and then "re-develop" them.
I killed monsters -> Reset -> Developed "economic skills" -> Skipped a turn -> Reset -> Distributed points for a normal battle. It's an imbalance, no matter how you look at it.
Of course, it's more interesting! Does anyone have any doubts?
Well, on one blogging platform, I have about fifty female gamers in my favorites, but only two of them, and even then only slightly, are interested in the release of new "Heroes" games. I'm sure the statistics are similar in other places, except for thematic forums, of course.